

*Players may not carry both the martello fuel and fuel tank key items at once the two quests must be undertaken separately.
#ABYSSEA LA THEINE MAP INSTALL#
This NPC will also offer another quest by which players may install spare tanks to increase a martello's maximum fuel capacity. Replenishment of martellos is handled through a quest that may be undertaken by speaking to the "Machine Outfitter" NPC at the central base. It is set in a parallel universe to Vanadiel whose inhabitants are fighting for their lives against a powerful force known as the Abyssean Hordes. Martellos are powered by a magically endowed fuel that will gradually be depleted with each use.Ī martello whose fuel tank is empty must be replenished before it can be used again. Final Fantasy XI: Vision of Abyssea is the first of three 'Battle Area Add-ons' for Final Fantasy XI released in 2010. These curious metallic contraptions allow players to restore their HP or MP and cure themselves of status ailments. basically more people are in the zone farming lights and better it is for lights.
#ABYSSEA LA THEINE MAP UPDATE#
this was introduced in november update i believe, when they basically designed mobs to despawn after levelling up. yeah, that does kind of suck how long it would take for obtaining those pieces.Īnother device you will find throughout the Abyssean landscape is the martello. it is because Lights are connected on how you read the mob (specifically on ephemereals). Obviously the math changes if you can kill faster, or stay longer, etc. but, if my math is correct, it would still take 6 months or so to get a whole gear set. Quote: Key Items: Abyssea-Tahrongi Map 3500 ivory abyssite of sojourn 6k ivory abyssite of confluence 4800 ivory abyssite of expertise 4800 clear demilune abyssite 300. Now there's a few 4K and 5K ones, so those would take even longer. I will go today and attempt to get the map of Abyssea-La Theine. So 20 sessions would net 3K Cru for those items. so, at 3 minutes per fight, that would be 10 monsters per Abyssea session at 15 Cru each, for a total of 150 per run. Here's a short video of a few of us in the Sevasha LS on Ifrit battling a few Abyssea-La Theine NMs (Chasmic Hornet & Mangy-tailed Marvin) and a Tier II VNM. He decided to test if XP is lost in Abyssea.

Watched a group burn through 3-4 EPs while I was waiting on COR to get unweakened. If you dont want a large group in Abyssea, find an LS member to duo with in Adoulin, so they can get a bit of CP on a 99 job, and you get a lot of EXP (even at level 1) for every kill, with the EXP bonuses. Spent a bit of time resting since I went through a lot of MP testing spells on the mobs. One melee in iLevel gear is all that is needed to run Raptors. wondering how long a kill takes, given our 30m time limit. 3000 Cruor at 15 apiece from mobs is 200 kills.
#ABYSSEA LA THEINE MAP FULL#
Krizz, how long did it take to kill those monsters? Full party? I'm just trying to do that math.
